Difference between revisions of "Simulating evaporation"

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m (RNIMKAR moved page Simulating evaporation using a Survey calculation to Simulating evaporation without leaving a redirect)
 
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== Evaporation in an open system ==
 
== Evaporation in an open system ==
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[[Category: Simulation Techniques]]

Latest revision as of 21:03, 15 October 2014

Evaporation in a closed system

A liquid in a closed system will not start to evaporate until its boiling point is reached. Further evaporation will occur when the temperature increases. Therefore, the fastest way to simulate evaporation is using a Temperature survey. We will use Standard Seawater to present this method.

  • Add a single point calculation
  • Change the calculation type to Vapor Fraction
  • Set the vapor fraction to 1% and calculate. This will determine the initial boiling point

VaporFractionSeawater-1pct.png


  • Set the vapor fraction to 99% less the % of dissolved solids (seawater for example contains about 3.6% solids). If the calculation fails, then lower the vapor fraction until it converges. This sets the dryness temperature

VaporFractionSeawater-95pct.png


  • Add a Survey calculation - Use the default Temperature survey
  • Set the initial and final temperatures to the values obtained above. Add sufficient increments (e.g., 10-20) so that the plot has good resolution.

SeawaterEvap-TempertureSurveySpecScreen.png

  • Plot the liquid volume vs. temperature first. See if sufficient liquid evaporated for your case.

LiquidVolume-vs-T SeawaterEvapExample.png

Next, plot the dominant solids vs. temperature to see which solids are forming and at what condition. It is best to view this plot using a logarithmic Y-axis

SolidsConc-vs-T SeawaterEvapExample.png


Evaporation in an open system